![]() ![]() It can be a little hard to balance resistances with this setup. Rata is just a “bonus”, it’s still better to focus on poison first and foremost. Relic - I know what I just said about rata damage above, but Meditation is BiS here, it just gives so much raw damage.Pants, Boots - Nice poison items with nice procs.Belt - Good bonuses even though we’re not dual-wielding and +1 to Oathkeeper.Also, full fire → acid conversion for Aegis so we don’t have to use the transmuter that reduces damage. Gloves - More poison damage to Aegis, and general poison damage! Delicious.Rings - Points to DEE nodes and Aegis, as well as flat poison damage on the Ring of Vile Intent.Helm - Even more weapon damage to Aegis, as well as more RR.The damage output ends up being about the same with alternate gear, but Sentinel of the Three gives some highly needed survivability, so that’s the natural choice. Breaking the set further for 22/22 DEE means less acid retal damage, and while this is not a retaliation build (you can’t take hits), the rata damage is still quite valuable. It’s for this reason that wearing 3-piece Sentinel is better than, for example, taking Mythical Vestments of the Great Guardian for full DEE hardcap points.You may notice that two of the three also give retaliation damage added to attack to these skills, which we actually have a bit of mainly from wearing the Sentinel of the Three set. All three of these MIs give bonuses to both Aegis and DEE. ![]() Build-defining MIs - Crimson’s Vile Scepter, Ronaprax’s Sting, and the Basilisk Fang.And of course, the Blood of Dreeg heal is invaluable, as well as Guardian’s Gaze with partial chaos conversion. One Aegis throw is often enough to heal you to full from low health on a group of trash mobs. Global lifesteal is kind of poor but you get healing from DEE and Aegis, especially Aegis. Running away is highly encouraged when necessary. Biting Blades is filler, and another source of poison stacking. Beware reflect mobs!!! Your own poison dots on you hurt a LOT.ĭebuff with Curse of Frailty and Bloody Pox (to proc Tainted Eruption), then throw your main two poison nukes- Aegis and DEE- off cooldown.No circuit breaker, I felt like living on the wild side and going pure offensive in devotions this time.Aside from the phys res, is rather squishy.Related to the above point, kills all superbosses pretty easily, if you don’t mind kiting.Fits a cast-and-run playstyle extremely well.Mega DOT damage, and actually also nice burst damage from Aegis sometimes when you get multiple Reprisal procs in a row.You can just stack up all your poison dots from different sources and watch everything melt. By building around poison instead of acid, it doesn’t matter that you don’t have much CDR on Aegis. Generally there is a lack of acid Aegis items that give any CDR to it at all, so my solution to that was to focus on poison. Some of those MIs give bonuses to Aegis and DEE at the same time - so I used those and took DEE as my secondary skill. This particular build was essentially enabled by 1.1.9.2, when many MIs were buffed to become build-defining MIs. So I went for acid/poison Aegis, which is something I haven’t seen as much of. Fire Aegis has been done a lot in the past though, as has chaos Aegis with Voidsoul. I’ve wanted to make a Aegis of Menhir build for a while, 'cause I mean, shield throwing is great. Stats with permabuffs only, DPS for Biting Blades ![]()
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